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Old 25-11-2004, 11:47 PM   #1
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Default manipulating a surface map

I am curious how you can manipulate textures on a nerbs surface other than using projection. Projection seems to warp and distort my textures as it is just "projecting" the texture onto the surface. Any insight or advice on how to texture a nurbs surface the best would be greatly appreciated. Thanks a million.
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Old 28-11-2004, 02:26 PM   #2
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Im not too sure about NURBS. But you can go to Modify>Convert>NURBS to Polys. Then use the options in the Edit Polygons>Textruing menu. When your done, go to Modify>Convert>polys to subd's. Press 3 on the key board.

hope that helps.
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Old 30-11-2004, 09:34 AM   #3
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There's a great technique that MIke uses to help layout textures for NURBs surfaces. Its on his website, here:

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