Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 04-12-2004 , 03:09 PM
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Join Date: Dec 2004
Posts: 1

Rendering textured and beveled objects

I don't know if I just did something wrong, but somehow after I textured a poligonal primitive and then bevel it (or even the other way round), there's no texture visible, especially not after rendering!
What could that make happen?
Could anyone please help me?!
Thanks.

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