problem with reference images
I am trying to get some reference images to show up on a poly plane, like Kurt teaches in his Tuts. I have used this method before, with line drawings that I scanned in and photoshopped. The ref image is mostly white (its a line drawing) but when I assign it to a 2d file texture and apply it to the plane, it hardware renders as a blank white plane. I dont know what I am doing diferently. Is it possible that the plane is showing me the wrong part of the drawing (i.e. zoomed in on a white spot) if so, how can I get my precious ref images to show up on the planes where they belong?
Do I need to bold my lines even more than they are?
Last edited by Elfhelm : 18-12-2004 at 07:24 AM.