SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Lounges / Maya Basics & Newbie Lounge / hierarchy question
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 13-01-2005, 04:14 PM   #1
Velusion
Registered User
 
Velusion's Avatar
 
Join Date: May 2004
Location: Utah, USA
Posts: 368
Thanks: 0
Thanked 0 Times in 0 Posts
Default hierarchy question

Does anyone know of a way to reverse the hierarchy on a string of joints?

example:
set up a series of 9 joints in a straight line that starts on the left side of the screen. The left most joint will be the root joint. Let's call it "joint 1" If you rotate joint 1, all the rest of the joints will move and stay in relation to joint 1's rotation. If you rotate joint 5, then joints 6,7,8,and 9 will move and stay in relation to joint 5's rotation.

Now, if you could reverse the hierarchy then when you rotated joint 5, joints 4,3,2,and 1 would move instead of 6,7,8, and 9.

If there is a way to do this, I need it to be keyframeable so I can make the switch during animation. Any ideas would be helpful
__________________
James Rogers
www.morphicmotion.com
Velusion is offline   Reply With Quote
Old 14-01-2005, 02:36 AM   #2
mayakid14
Registered User
 
mayakid14's Avatar
 
Join Date: Nov 2004
Location: Florida
Posts: 105
Thanks: 0
Thanked 0 Times in 0 Posts
Default

i dont think u can make it keyframable
but there is an option in the animation menu set.
just go to skeleton\reroot joint..........and all u have to do is select the joint u want to reverse................u cannot keyframe this transition..........and just a little hint....when u have a mesh already connected to the joint (skinned to the joint) u cannot reroot any joints in that skeletal chain.................................
mayakid14 is offline   Reply With Quote
Old 14-01-2005, 01:40 PM   #3
Velusion
Registered User
 
Velusion's Avatar
 
Join Date: May 2004
Location: Utah, USA
Posts: 368
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanks Mayakid14. I didn't consider what would happen if there was a skin attached to the joint. I think I'd better look for another solution to my problem.
__________________
James Rogers
www.morphicmotion.com
Velusion is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.