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Old 14-01-2005, 08:39 PM   #1
blomkaal
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Default Transfer Surface Information

Decided to have a go at creating a simple normal map in Maya, so I looked it up in the help (searched for transfer surface information) and followed the instructions in the orange topic (the What's New: Transfer Surface Information)... Or at least, tried to!

When I select my two objects and go to Lighting/Shading, the Transfer Surface Information is greyed out and I can't select it... Anybody know why?

The objects are just two simple cylinders...
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Old 15-01-2005, 10:24 AM   #2
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Have you enabled the plug in... Check the plug-in manager
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Old 19-01-2005, 04:21 PM   #3
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As simple as that... Thanks a bunch

Now, how do I view my model with the normal map?
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Old 19-01-2005, 11:38 PM   #4
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Not done this yest, but try this
http://www.jeffparrott.com/normalmaptut_01.html
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