SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 10-10-2002, 01:10 PM   #1
toniobe
Registered User
 
Join Date: Sep 2002
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Question mental ray shaders

with the new mental ray for maya 1.5 you can use mental ray shaders so does anybody know how to compile the public shaders in the src folder of mental ray ?
thanx
toniobe
toniobe is offline   Reply With Quote
Old 10-10-2002, 07:02 PM   #2
undseth
Subscriber
 
undseth's Avatar
 
Join Date: Aug 2002
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Hey toniobe, whats the difference between a maya shader and the mentalray shader?

And why is there special shaders for mental ray?

Im really curious, and I hope you can answer these questions.
__________________
I do not support Bush! Nor Saddam! Long live UN!
undseth is offline   Reply With Quote
Old 14-10-2002, 01:12 PM   #3
toniobe
Registered User
 
Join Date: Sep 2002
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Default

hi, please excuse me for the response delay
mental ray is using (as renderman and actually any renderer) it's own shaders to render an image.These shaders are something like a *.mi file.
Mental ray for maya is a plug wich will translate the maya scene to a mental ray scene and all the maya shaders to equivalent mental ray shaders.But since mental ray for maya 1.5 you can use mental ray shaders directly within maya . So you can use all the fonctions of these shaders and even write your own.
Mental Ray is using C or C++ languages for its shaders and scenes.With the mental ray realease there are many public shaders provided but these are *.c files and i don't know how to compile them to *.mi files...
I know the theory but nothing about C++ and advanced rendering so i'm trying to learn and it's everything but easy !
You can already use mental ray shaders within maya and i really would like to find a tut about these because i can't do nothing with them.
Hope these few knowledges answer your questions
and please excuse my poor english
toniobe
toniobe is offline   Reply With Quote
Old 15-10-2002, 12:50 PM   #4
philybeeee
Registered User
 
Join Date: Aug 2002
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
Default renderman,mental ray

hi people , i keep hearing about renderman and mental ray , where can a get them from.
philybeeee is offline   Reply With Quote
Old 15-10-2002, 03:19 PM   #5
adldesigner
Registered User
 
adldesigner's Avatar
 
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Thanks: 0
Thanked 9 Times in 9 Posts
Default

Pixar´s RenderMan©
Mental Images' Mental Ray©

and AliasWavefront is actually giving out Free Betas of the new Mental Ray© addon for Maya 4.5© Here

Hope it helps
__________________
adldesigner
Caracas, Venezuela
Hell .. not gone perse, but with a certainly lower post count per day.


Last edited by adldesigner : 15-10-2002 at 03:24 PM.
adldesigner is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.