Here is a car I am working on while following along with (insert name here) Car Modeling here is my progress so far the silver areas have been converted to subpatches while the grey areas are still polys
to convert polys into sub patch all you have to do is select the object then press "alt and tilda" tilda is the key next to the 1 key all you have to do from there is partail creases and full creases and it looks smooth
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