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Old 16-02-2005, 02:35 AM   #1
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Default Got my DVDs'...1st question...


I got my T-rex and Organic Modeling DVDs today and am quickly previewing the T-rex one. It seems great so far although it is a tad blurry.

I am wondering why Kurt chooses to create planes and apply his images to them via Hypershade rather than using the image plane option in the viewports?

I only ask, because my Digital Tutor DVD's beat yours to my house, so I have been following them for a few days and this is what they do. I am eager to jump into the T-rex, but I will finish what I have first and then dive in to yours.

I say that this is question #1, because I am sure I will have more since I am a noob to MAYA and nearly a noob to 3D in general.

I eagerly await the Texturing DVDs that I hear you have coming as well.

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Old 16-02-2005, 02:55 AM   #2
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Thanks for supporting Sm..

For the question I just perfer to set up my images that way, both setups work basically the same as far as work flow.
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)
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Old 16-02-2005, 06:03 AM   #3
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using geometry is less taxing on the hardware, though, and they're easier and more user-friendly to position in the scene.

IMHO anyway...
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Old 05-03-2005, 01:50 AM   #4
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theres no right or wrong way to set up image planes, its all down to personal preference, but i prefer the way kurt set up.
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