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Old 18-02-2005, 08:02 PM   #1
harrysc
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Unhappy Mirror reflections are blurry

Mirro has been created but reflected objects appear blurry? Is there someway around this?

Thanks
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Old 19-02-2005, 08:30 AM   #2
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Can you show us the problem?

Some possiblities:
Render resolution quality too low
Raytracing too low
Reflectivitiy too low
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Old 19-02-2005, 04:47 PM   #3
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Sure thing, I hope you can help.

Test-1 image depicts a mirror surface with some spheres reflecting (for reference) and a polygonal cube with an image applied to its surface (las meninas painting). The spheres don't seem to reflect as blurry but the painting does? So I'm not so sure the "mirror" material is the problem? Maybe it is though.

I will subsequently attach test-2 that shows the opposite angle view of the painting that needs to be reflected in the mirror. Please next post for ths image.

Thank you so much for your help!


Sean
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Old 19-02-2005, 04:48 PM   #4
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Default test-2

In this view we can see that the image (painting resolution) is not blurry.

Your thoughts?

Thanks again
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Old 19-02-2005, 05:39 PM   #5
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which renderer are you using? If you're using Mental Ray, check the mirrors reflection blur attribute.
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Old 19-02-2005, 05:50 PM   #6
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I was using maya software. I've actually never used mental ray. I did just try mental ray though and the frame did not render. My render screen came up grey? Not sure what happened? Any thoughts?

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Old 19-02-2005, 05:56 PM   #7
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Ahhh HA! I figured it out!

I redered using maya software. The problem: the material I created with the painting (image)...well, in the file attributes there is a "filter" setting. My filter setting was switched to "quadratic". I turned off the filter and the image reflects quite nicely.

Thank you very much for your help!

Sean
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Old 19-02-2005, 05:58 PM   #8
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Cool! Glad you found your answer and posted it as well. Keep on truckin'
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Old 19-02-2005, 06:01 PM   #9
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here it is...still needs tweaking..but the major hang-up is in the bag!
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