Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 04-04-2005 , 06:17 PM
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Join Date: May 2004
Location: New York City
Posts: 42

Emit Geometry from a Point Emitter

Has anyone tried this tutorial?

https://www.highend3d.com/maya/tutorials/emitgeometry.3d

I can't get the object to vanish as suggested in step 8. At first I thought I didn't connect the softbody's particles to the emitter properly but I now believe it is set correctly. I also added a Per Object Attribute. Nothing happens.

Posting a link is always annoying, but this tutorial is only 12 quick steps. Thats why I'm so confused. Thanks in advance.

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