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Old 04-04-2005, 07:17 PM   #1
Hubbard
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Join Date: May 2004
Location: New York City
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Default Emit Geometry from a Point Emitter

Has anyone tried this tutorial?

http://www.highend3d.com/maya/tutorials/emitgeometry.3d

I can't get the object to vanish as suggested in step 8. At first I thought I didn't connect the softbody's particles to the emitter properly but I now believe it is set correctly. I also added a Per Object Attribute. Nothing happens.

Posting a link is always annoying, but this tutorial is only 12 quick steps. Thats why I'm so confused. Thanks in advance.
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