Hey, i was just wonderin how you can make textures/shaders for NURBS geometry, because i am making a car and I don't wanna convert to Polygons for UV mapping. So is there any way you can accurately texture NURBS, i know it's possible because it is done in this tut.
and others done by the same guy.
any tutorials, sites, resources, etc appreciated!!
Imagination is more important than knowledge...