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Old 02-05-2005, 09:48 PM   #1
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Default colliding geometry...

there is sequence where my objective is to shatter a glass pane...but the shards do not disperse, they collide with the collision object but dont go any further than a few units, and then they just hover there.

the shards are active rigid bodies; each on its own collision layer(0-14)

the colliding object is a sphere, an active rigid body; with passive keys set and also its own collision layer (-1)

everytime i run the sim...i get nothing but collision and interpenetrating errors...

...any help would be greatly appreciated.
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Old 03-05-2005, 01:18 PM   #2
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I just started playing with this....but hopefully I can still help...did you create an air field to blow the shards? well as applying gravity...they should fly some more and fall with that...good luck

Last edited by TheAnswerRP03 : 03-05-2005 at 01:25 PM.
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