This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
here is my pronlem...my head is transparent and i checked in the material attribute but transparent is normal.its not supose to be like that.i just uv map that head when i saw that i really dpnt kno how it hapened.
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