Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 17-07-2005 , 02:24 PM
c3e's Avatar
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Join Date: Dec 2004
Location: Sweden
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nurmssubdivishion

is it any simular in maya as in max "nurmssubdivision?"
i mean can i make my object more smoother look and pull a few verts where i whant and go back to the harder loook?

# 2 17-07-2005 , 03:39 PM
mhcannon's Avatar
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Join Date: Sep 2004
Location: Waianae, HI
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Not familiar with the max functions, but think that switch back and forth from Sub-Ds to Polys should allow you to do what you want. You may also consider working with the poly smooth proxy.



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