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Old 14-08-2005, 04:11 AM   #1
Mirza513
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Default Flying V Guitar

ive been workin on this today..


i was just wondering.. how do u guys recommend me doing the strings... i thought jus using a cylinder and stretching it out the through the whole thing.... but its a bit difficult like that....
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Old 14-08-2005, 11:58 AM   #2
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I would just create a nurbs curve for the wire, and then a nurbs circle, then extrude it.
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Old 14-08-2005, 12:29 PM   #3
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Yeah, then just add a texture map of some spiraled wire and maybe even a bump. But for when the strings wrap around the tuning pegs. If you want them to be realistic. Make sure you have plenty of CVs. I really like this project. Looks great. How did you come across that topology by the way. Looks different, but also somewhat efficient. Conversion?
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Old 14-08-2005, 04:08 PM   #4
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hers what i got so far



just need to do the inlays on fretboard and the headstock

the topology.. u mean the thickness and stuff
i just did it by eye.. since ive seen many of these.. and also grabbed a few reference images from the web
the strings i just did by taking a cylinder and stretchin it...
might not be the best way.. il try that extract thing with the circle...
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Old 14-08-2005, 04:37 PM   #5
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With the topology, I mean the wireframe, and how it appears on the outside of your model. Like triangles or quads.
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Old 14-08-2005, 05:02 PM   #6
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oh heres a pic
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Old 15-08-2005, 01:42 AM   #7
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Glad to see, someone modeled a guitar!
Very cool bro, nice guitar.
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