Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 19-08-2005, 01:48 PM   #1
pbman
Subscriber
 
pbman's Avatar
 
Join Date: Mar 2005
Location: London
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default using image planes

Hey guys i have used image planes before but i am not sure which is the best way. i want to use the image to trace certain parts but is it best to use create polygon tool or use somethin like create EP curve

please advise

many thanks
pbman is offline   Reply With Quote
Old 19-08-2005, 09:43 PM   #2
Falott
Registered User
 
Falott's Avatar
 
Join Date: Jan 2005
Location: vienna
Posts: 1,095
Thanks: 3
Thanked 20 Times in 18 Posts
Default

I´d create a polygonPlane and map the file into the color channel - easy and fast.
__________________
everything starts and ends in the right place at the right time.
Falott is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Breakfast - Original SM Gallery Image by Philip Miss_Nova Simply Maya Gallery 4 19-04-2011 07:37 PM
Stratocaster - Original SM Gallery Image by Philip Miss_Nova Simply Maya Gallery 2 31-12-2010 10:30 AM
Rhinoman - Original SM Gallery Image by Septopus David Simply Maya Gallery 0 09-12-2010 02:42 PM
Physical Fitness Center Lounge - Original SM Gallery Image by Philip Miss_Nova Simply Maya Gallery 0 05-12-2010 12:32 PM
New Feature: Multiple Image Upload David Members Lounge 0 30-11-2010 09:40 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.