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Old 13-09-2005, 11:54 PM   #1
heynewt
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Default "splitting" a bone/joint

Hi,

I've built a rig for a hand, but I realized that one of my joint/bones is too long. I'd like to split it into 2 joints/bones occupying the same space.

Is there a way to do this?

Robert Newton
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Old 14-09-2005, 12:14 AM   #2
heynewt
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well, I figured it out sort of. You would just use "insert joints" then parent the previous part of the chain to the new joints. That's a bit kludgy but it works fine.
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