Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 28-09-2005 , 12:07 AM
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Join Date: Jan 2005
Location: New Zealand
Posts: 32

How to make......

Hi all,

Thanks for looking at my question :attn:

I saw a video clip of someone modeling with image planes, then in order for them to view the image plane as well as manipulate the vertices they made the polygons go semi transparent.

Then they were able to move the vertices into better position while still been able to see the image plane. They seem to turn this function off and on.

I dont know the proper term for this and I'm hoping this makes sence.

Please someone help!


mmmmm........delicious
# 2 28-09-2005 , 12:10 AM
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Join Date: Aug 2005
Posts: 86
Go to the Shading menu in the viewport you're using for this and select X-Ray. Very useful!

# 3 28-09-2005 , 04:23 AM
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Join Date: Jan 2005
Location: New Zealand
Posts: 32
Thanks Rupert very helpful user added image


mmmmm........delicious
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