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Old 10-10-2005, 08:22 PM   #1
msm_zgok
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Default place2dtexture missing?

I'm quite new to Maya and have been doing a couple of the basic tutorials.

I'm currently following a HDR tut but after I applied a 2d texture to a NURBS sphere but I can't seem to find the place2dtexture1 swatch after selecting the new Lambert material and clicking on the small button to the right of the Color attribute in the attribute editor. Is there an option to enable it?
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Old 11-10-2005, 01:13 AM   #2
TheAnswerRP03
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after you click on the color swatch...that will bring up the create render node....in the textures tab...at the top...make sure the "with new texture placement" is checked or else it won't create the texture node
ps...you can also create just the textureplacement node by itself and connect it to the texture in the create tab
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Old 11-10-2005, 01:50 AM   #3
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I manage to get it placed through the hypershade; I do recall seeing that option (must have missed it initially). Thanks a lot.
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