More Polygon Modeling Tutorials
For one, you guys are doing a terrific job here. I'm slowly but surely mastering the art of modeling with nurbs primitives. What I would like to also learn is more starting with a polygon box and modeling that way, since that's what seems to be industry favorite now-a-days. Mostly curious on modeling creature heads/human heads, etc.. starting with a polygon box. I'd appreciate if you guys could either create a tutorial for this, a few, or even point us (myself and the other dedicated users of SM) to a few. Thank you for your time, and please keep the tutorials coming.