SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 07-11-2005, 05:41 PM   #1
dobyfred
Registered User
 
Join Date: Aug 2005
Location: Ky
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
Lightbulb Morphing models

Hi all,

Iím having a big issue that Iím not shore how to ask. Iíll describe it as best as possible, so if this is in the search, please point me to the word I should be looking under. I have a model of a normal human and a model of a beast. I want to morph the human into the beast. So the question is: When Iím animating this scene (How do I make the human morph into the beast?) Do I some how combine the models? or do I bake the model some how? If you could shed some light on this it would be appreciated.
dobyfred is offline   Reply With Quote
Old 07-11-2005, 06:40 PM   #2
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

without special external support, it's not truly possible (as far as I know) to morph one mesh directly into another, seperate, different mesh. The best way to achieve such a thing is with blend shape, which morphs between two models that have identical vertex order (ie. the 2 models are from the same object, just look different).

So, with 2 different objects, the only way to do it is to "fake" it, with effects or whatnot.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 08-11-2005, 10:58 AM   #3
dobyfred
Registered User
 
Join Date: Aug 2005
Location: Ky
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanks for the info., would you know where I can find some tutorials on this.
dobyfred is offline   Reply With Quote
Old 08-11-2005, 02:23 PM   #4
stylish_chemist
Registered User
 
stylish_chemist's Avatar
 
Join Date: Mar 2005
Location: England
Posts: 70
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I can give you a small walkthrough on how to blend one head shape into another:

First you need 2 models of the same vertex order like mckinley said. the best way to do this is do duplicate the model you have already made and move it to one side.

Next you need to move the vertices around on the duplicate model until it looks like the beast you want (make sure you don't add any more parts to the model, all you can do is move vertices!)

when you are happy that your 2 shapes look good you simply select the original model, Shift-select your new model and go to "create blend shape" from one of the toolbars (i can't remember it at the moment, i think its in the animation set somewhere at the top. Don't have maya on this pc, sorry)

now look at your channel box on the right. under the inputs there should be a new channel called something like blendshape_1.

you can then make the old model blend to the new model by changing this value. (0 means there is no blend and the model will look the same. 1 is when the old model will be morphed into the new model) you can click on this value and drag the middle mouse button left and right in the perspective view to see the blend in action.

I hope this helped, i think its mostly correct, but its all going on memory.
__________________
Professional Noob

MSN me
stylish_chemist is offline   Reply With Quote
Old 09-11-2005, 11:10 AM   #5
dobyfred
Registered User
 
Join Date: Aug 2005
Location: Ky
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
Thumbs up

Thanks, Ill give that a try and I will let you know if i run into any problems.
dobyfred is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.