This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
There's a free lipsynch master LE tutorial (using with maya) in the current 3D World magazine and on the CD.
I've not had a chance to play with it but it might be useful.
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