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Old 03-12-2005, 07:36 PM   #1
willyp
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Default Difficulties

Hello,

I follow some of the tutorials that are on this site of wich I think I learned a lot.
I was trying to practice the new knowledge into a model of a candle wich i would like to let it burn.

However I must be doing something wrong during the modeling because a portion of the model transforms a bit strang when converting the polygon model to subdivisions (see the attached images).

I'm sure I'm making some kind of a basic mistache but I don't know exactly what. Can someone give me some advice in this ?

Thanks in advance.

Willy
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Old 03-12-2005, 07:37 PM   #2
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Default part 2

This is the polygon model :
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Old 04-12-2005, 08:54 AM   #3
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dont know anything about subd's but I'd check to see if all the polygon edges are joined together around the problem area.
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Old 04-12-2005, 09:15 AM   #4
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hmm im too much of a nob to know why not just smooth polys and keep away from sub'd's
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Old 06-12-2005, 04:20 PM   #5
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This indeed looks like detatched edges/vertices.

Try dragging a selection square across a single poly vertice in the problematic area, and examine the channel editor.
You shouldn't be surprised if there is 2 or more vertices there, and not just the only one you expect.
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