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Old 04-12-2005, 02:09 AM   #1
gsradio
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Default Problems converting NURBS to Polygons

Hello,

I'm new to this forum so please forgive me if I don't post this question correctly. As I posted in the Subject header I'm having problems converting NURBS to Polygons in the ninja tutorial. I have searched the previous posts and found others have posted similar problems. I have tried the advice offered but continue to experience the same problems. I have included the error and a copy of the file in case someone would care to have a look.

Any help would be greatly appreciated. - Thank you very much


- Error-
nurbsToPoly -mnd 1 -ch 1 -f 3 -pt 0 -pc 200 -chr 0.1 -ft 0.01 -mel 0.001 -d 0.1 -ut 1 -un 3 -vt 1 -vn 3 -uch 0 -ucr 0 -cht 0.2 -es 0 -ntr 0 -uss 1 "nurbsSphere1";
// Result: nurbsToPoly3 nurbsTessellate3 //
nurbsToPoly -mnd 1 -ch 1 -f 3 -pt 0 -pc 200 -chr 0.1 -ft 0.01 -mel 0.001 -d 0.1 -ut 1 -un 3 -vt 1 -vn 3 -uch 0 -ucr 0 -cht 0.2 -es 0 -ntr 0 -uss 1 "nurbsCylinder1";
// Result: nurbsToPoly4 nurbsTessellate4 //
// Error: NURBS to Polygons: Shell tessellation failed. Open Script Editor for details //
Attached Files
File Type: mb ninja.mb (90.8 KB, 18 views)
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Old 05-12-2005, 10:31 PM   #2
Falott
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Default

I didnīt have any problem with converting - neither with controlpoint setting nor with standard quads. history seems to be deleted on this geometry too.

my SE said:

select -r nurbsSphere1 ;
nurbsToPoly -mnd 1 -ch 1 -f 3 -pt 0 -pc 200 -chr 0.1 -ft 0.01 -mel 0.001 -d 0.1 -ut 1 -un 3 -vt 1 -vn 3 -uch 0 -ucr 0 -cht 0.2 -es 0 -ntr 0 -uss 1 "nurbsSphere1";
// Result: nurbsToPoly3 nurbsTessellate3 //


PS I didnīt change anything from your scene. I saw you use 6.0 and I opened/saved it with 6.5 so itīs of no use for you mate, sorry.
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