SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Lounges / Maya Basics & Newbie Lounge / How to creat a simple skin model
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 15-12-2005, 10:53 AM   #1
anthelme
Registered User
 
anthelme's Avatar
 
Join Date: Dec 2005
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
Default How to creat a simple skin model

I'm a newbie. I've project to creat a simple skin model with 3-layers sturcture. Someone can tell me what skill should be used to achive this aim? Polygonal Modeling, NURBS Modeling or others? please help me!!
anthelme is offline   Reply With Quote
Old 19-12-2005, 04:34 PM   #2
tece
Registered User
 
Join Date: Jan 2004
Posts: 18
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Like a scientific model of the skin layers? hmmm well if you want an organic feel, i would use curves and nurbs. I can't give you much advice myself but you should probably go by trial and error.
tece is offline   Reply With Quote
Old 19-12-2005, 04:54 PM   #3
anthelme
Registered User
 
anthelme's Avatar
 
Join Date: Dec 2005
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
Default

yes, just like a scientific model of Skin.
I'm trying many times by using Polygon Modeling, but I haven't successed yet.
Need I creat each layer separately? and then lap them togother?
thanks
anthelme is offline   Reply With Quote
Old 19-12-2005, 05:03 PM   #4
MattTheMan
Registered User
 
MattTheMan's Avatar
 
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
Thanks: 0
Thanked 18 Times in 18 Posts
Default

THats odd, see for a newbie project, I would choose a nice inorganic architectural object, or maybe a car, And if you want a nice organic one, you may want to go for a hand, or a head.

just my 2 cents
__________________
Live the life you love, love the life you live
MattTheMan is offline   Reply With Quote
Old 20-12-2005, 06:16 AM   #5
anthelme
Registered User
 
anthelme's Avatar
 
Join Date: Dec 2005
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
Default

sorry, i'm not very clear about your meanings.
what should i do first?
anthelme is offline   Reply With Quote
Old 26-12-2005, 10:48 PM   #6
swankymonkey
Subscriber
 
Join Date: Jul 2004
Location: Northern California
Posts: 445
Thanks: 0
Thanked 0 Times in 0 Posts
Default

If it were me, I would define the skin layers with the texture map. Unless you need them to be separate pieces. Personally, I would use polygons. Just modify a cube to suit your needs.

Goodluck!

Dave
swankymonkey is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Model Errors Urgent advice!! sreynoso Maya Basics & Newbie Lounge 11 23-10-2014 11:39 AM
Dog Model Vox520 Modeling 7 10-12-2010 09:28 AM

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.