Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 22-01-2006 , 10:33 PM
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animation question

is it possible to create a nurbs circle then have a camera foloow that path?
if so could someone tell me how??:blush:

# 2 22-01-2006 , 10:39 PM
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parent the camera to the circle


Live the life you love, love the life you live
# 3 22-01-2006 , 10:52 PM
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i do that but when i move the camera the circle moves with it.
is there a way so the camera can only move along the circles path?

# 4 22-01-2006 , 10:57 PM
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its ok yeah u was right lol hehe.
Cheers mate.

# 5 22-01-2006 , 11:12 PM
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but say i make a curve and parent the camera to the curve how do i ove the camera along the curve...maybe im drunk lol, someone give us a hand user added image

# 6 23-01-2006 , 10:36 PM
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if u draw a ep curve for example un line the camera up with the cure go to animation menu and do attach to motion path after selecting cueve nd camera
that shoud do it and set key frames for the angles of the cameras aim

hope this helps


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 7 23-01-2006 , 10:39 PM
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great yeah thats the trick
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