Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 04-03-2006 , 12:08 AM
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how to make a sky....??


# 2 04-03-2006 , 05:42 PM
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you might try to render clouds and put them into the background as a 2D image. Darrin Krumweide did a interesting video tut on layering environments.


everything starts and ends in the right place at the right time.
# 3 04-03-2006 , 05:49 PM
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If you want a reall easy way round get a sky image off the internet via google, create a nurbs or poly plane move it to the back if the scene and scale it so it fills your render camera's resolution gate, then add the image to it via a new material

PS - try to get a nice hi res sky image

# 4 04-03-2006 , 08:22 PM
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yeah i know how to do that i was just wondering if there was another was how to.. thanks.

# 5 04-03-2006 , 08:42 PM
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lol but i don't know how to make a cloud. how do i?

# 6 04-03-2006 , 08:57 PM
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everything starts and ends in the right place at the right time.
# 7 04-03-2006 , 09:55 PM
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# 8 07-03-2006 , 11:18 PM
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if you got maya help files you could check out the tuts to make clouds with fluids....though you were aiming to make a sky not clouds.


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