Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 04-03-2006 , 09:32 AM
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Join Date: Jun 2005
Posts: 2

Layer & lightsource render?

Dear reader, I hope you can help me with these two questions!

1. How can I render in maya 6.5 with final gathering a lightsource like a street with lantern lighting the sidewalk nicely in the mentalray look! (ball of light) (create pointlight doesn't work)

2. How can I render a Maya-scene in differend layerparts WITHOUT LOSING THE REFLEXION OR SHADES? (of other layer)

Like this: I want different renderlayers of a scene so I can work on every layer in compossiting (after effects) But erery rendered layer has his Alpha areas without giving away there reflexion and shading.

Which MayaMaster can help me out here. I would be verry Thankfull!

Greatings, ROB

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