SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 11-11-2002, 04:21 PM   #1
adldesigner
Registered User
 
adldesigner's Avatar
 
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Thanks: 0
Thanked 9 Times in 9 Posts
Default Bad rotation

Hello, Guys

Iīm having a bit of problem with the axis in some object Iīve been practicing Maya with. I figured if itīs going to keep happening I might as well see why it happens and how to fix it right?

In this image you can see Iīve got two parented polygons. At some early stage of modelling I changed their pivot points so I could rotate them at the correct point. I did this for both polys. After modelling the rest -not seen here- I discovered a bizzare behaviour when it came to rotating. For example, if you evaluate the first image, youīll see that after rotating the X handle in the direction shown by the arrow, the figure moves in the correct direction Now notice the second one. When rotating the X handle in the direction shown by the arrow, the figure rotates ... in the oposite direction!

Is there any way of changing that? What causes this problem? How can I prevent it from happening?

Thanks guys!

-I just noticed, the fancy effect I made for the images is wrong in the second one, just follow the arrows direction and youīll get the idea.-
__________________
adldesigner
Caracas, Venezuela
Hell .. not gone perse, but with a certainly lower post count per day.

adldesigner is offline   Reply With Quote
Old 14-11-2002, 01:31 AM   #2
dave_baer
Moderator
 
dave_baer's Avatar
 
Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568
Thanks: 0
Thanked 13 Times in 9 Posts
Default

Yeah, I too have had that problem. Check your axis handles and see if they are both pointing the the same direction. If not, that will surely be the problem. Theres a method for turning the axis handles so they point differently, but I forget how to do it at this time. Try freezing the transformations on both of the geometries as well. ( go to MODIFY / FREEZE TRANSFORMATIONS).

I'll inquire on how to turn the axis handles at school tomorrow.

__________________
Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
dave_baer is offline   Reply With Quote
Old 14-11-2002, 01:49 AM   #3
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

if you select an object, go into component mode and click on the ? icon in the component selection masks section, an axis symbol will appear... you can select it and change the rotational axis direction.

Hope that helps! Otherwise, I agree that you probably just need to freeze transformations.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 14-11-2002, 02:14 AM   #4
adldesigner
Registered User
 
adldesigner's Avatar
 
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Thanks: 0
Thanked 9 Times in 9 Posts
Default

Thanks for replying guys!
Actually the Freeze Transformations was employed already and they did change the rotation though. (as It can be seen in the model I posted in the November Competition Thread) However as people who have downloaded the model can note, I forgot to actually check all the legs, and there still some legs doing the bad rotation.
However I didnīt know the procedure Mike just showed us. So thanks again for replying guys. I might even get there and fix the d*mn legs once and for all.
I would like to know though: What the hell does this Freeze Transformations procedure actually do? I mean, what does it freeze*? Is there any particular reason why it should be done? What cases should it be used in? I mean .. I donīt understand the thing.

*Now since I know thereīs some sarcastic dudes like me around here, please remember: I do know it freezes transformation, but in what way? :p
__________________
adldesigner
Caracas, Venezuela
Hell .. not gone perse, but with a certainly lower post count per day.

adldesigner is offline   Reply With Quote
Old 14-11-2002, 02:18 AM   #5
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

it simply reverts your channel box to its original settings without altering the position or shape of the object.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 14-11-2002, 02:19 AM   #6
adldesigner
Registered User
 
adldesigner's Avatar
 
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Thanks: 0
Thanked 9 Times in 9 Posts
Default

Quote:
Originally posted by mtmckinley
it simply reverts your channel box to its original settings without altering the position or shape of the object.
Brilliant. Couldnīt have gotten it better.
Thanks Mike.

-now that was quick.-
__________________
adldesigner
Caracas, Venezuela
Hell .. not gone perse, but with a certainly lower post count per day.

adldesigner is offline   Reply With Quote
Old 14-11-2002, 04:45 AM   #7
dave_baer
Moderator
 
dave_baer's Avatar
 
Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568
Thanks: 0
Thanked 13 Times in 9 Posts
Default

Yeah... what Mike said. :p

__________________
Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
dave_baer is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.