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Old 12-03-2006, 12:03 AM   #1
ww3ace
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Default problem with mayacloth:

I am having trouble with a flag animation. I'm using maya cloth and I can't seem to get the flag to do anything other than this:

it seems to be stuck in 2 dimensions
any help?

PS, I did clear the cache
PPS, is there a way to make wind?
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Old 25-03-2006, 02:35 PM   #2
westiemad
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Default

you can create a normal particle field, then in the cloth menus go constraints > field.

Also you may want to turn up the tessilation, I don't use maya cloth.
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Old 12-04-2006, 07:37 PM   #3
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Instead of using Maya cloth try it this way, works for me and less rendering time. Create a nurbs plane for your flag, turn it into a soft body object and add a turbulence field. Adjust the goal weight attribute to give wind 'strength' effect. Lastly you need to give the flag a direction to 'blow'. So you need to create an expression (coz it's easier) go to the phase X attribute of the turbulence field, right click on it and enter -

turbulenceField1.phaseX=2*time;

Of course this only works for a windy flag...
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