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Old 25-03-2006, 03:06 AM   #1
daffas
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Default help with uv mapping

i have a uv map of a head from the low poly character tut, and i have a piece of the head of in another world. how do i fix this?


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Old 25-03-2006, 07:10 AM   #2
mtmckinley
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might take a look at the little polygon texturing vid I have at my site.

link below

(Plug alert! My first book goes over this too! )
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Old 25-03-2006, 03:38 PM   #3
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ok thx ill give it a try. but why did that section go off into space?

Last edited by daffas : 25-03-2006 at 03:44 PM.
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