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Old 18-04-2006, 08:27 PM   #1
ronkhmps
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Default nurbs objects problem

hello
I have made a nurbs based human head and I used global stich to put the surfaces together.
the problem is when I select the whole thing and I want to move the it, some of the edges and parts stay where they are and do not move. does anyone know what the problem is?
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Old 23-04-2006, 09:51 AM   #2
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Try making a group with all the surface, then Center Pivot and now try to move it!

I hope it will help u!
(sorry for my bad english)
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Old 23-10-2011, 11:46 AM   #3
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Quote:
Originally Posted by ronkhmps View Post
hello
I have made a nurbs based human head and I used global stich to put the surfaces together.
the problem is when I select the whole thing and I want to move the it, some of the edges and parts stay where they are and do not move. does anyone know what the problem is?


Try deleting the history.
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Old 23-10-2011, 03:11 PM   #4
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From 2006...
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Old 23-10-2011, 04:06 PM   #5
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yeah I noticed that too. I have seen a fw zombie posts lately.
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Old 23-10-2011, 07:22 PM   #6
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An infestation of necromancers ya say?

... I'll get the shotgun
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