Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 20-04-2006 , 05:23 PM
Registered User
Join Date: Apr 2006
Posts: 16

Changing the speed of an animation

I made an animation and I am pretty happy with it but I don't like the pace and flow of the animation. Its pretty difficult to key in so I was wondering is there some overall way to do this so I don't have to rekey everything.

Also been looking round the net but to no avail, does anyone know how to make a 3d golf ball with maya ?

Thanks user added image

# 2 20-04-2006 , 06:06 PM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
If you have a compositinbg program, or an editing program, up the speed using that, either by increasing the speed (in and editing software such as Avid) or increasing the frame rate in a compositing program.

# 3 20-04-2006 , 06:33 PM
pbman's Avatar
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Join Date: Mar 2005
Location: London
Posts: 1,135
for a golf ball i would use a sphere and bump map it

i have seen a bump map of a golf ball on these forums somewhere do a search for it


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 4 20-04-2006 , 06:59 PM
farbtopf's Avatar
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Join Date: Jul 2005
Location: London
Posts: 520
hey

pbMan

if you have access to after effects, there is a function called time remapping. That gives you very good control over speed.

good luck

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