SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Your Work / Work In Progress / Goro's Twin brother
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 29-04-2006, 05:11 AM   #1
Anhslaught
Subscriber
 
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
Thanks: 0
Thanked 0 Times in 0 Posts
Default Goro's Twin brother

Here's my work in progress. I probably won't be working on it again until summer when my schedule clears in a month or 2. I thought I'd maybe get some tips to jog down until then. My plan is to fix the face, add giant horns on his head and refine the wings. Of course give him a toga or whatever you call it. (Rags like sumos or the last boss in street fighter 3 to cover his nuts.

I'll need to figure out how to do that also. I'm not use to doing draperies yet.

Anyhow any suggestions would be nice and maybe some more ideas.
Attached Thumbnails
Click image for larger version

Name:	untitled.jpg
Views:	254
Size:	23.6 KB
ID:	28200  
Anhslaught is offline   Reply With Quote
Old 29-04-2006, 05:12 AM   #2
Anhslaught
Subscriber
 
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
Thanks: 0
Thanked 0 Times in 0 Posts
Default

.
Attached Thumbnails
Click image for larger version

Name:	2.jpg
Views:	242
Size:	36.8 KB
ID:	28206  

Last edited by Anhslaught : 29-04-2006 at 05:21 AM.
Anhslaught is offline   Reply With Quote
Old 29-04-2006, 05:16 AM   #3
Anhslaught
Subscriber
 
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
Thanks: 0
Thanked 0 Times in 0 Posts
Default

..

Last edited by Anhslaught : 29-04-2006 at 05:19 AM.
Anhslaught is offline   Reply With Quote
Old 29-04-2006, 05:17 AM   #4
Anhslaught
Subscriber
 
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
Thanks: 0
Thanked 0 Times in 0 Posts
Default

...
Anhslaught is offline   Reply With Quote
Old 29-04-2006, 05:22 AM   #5
Anhslaught
Subscriber
 
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
Thanks: 0
Thanked 0 Times in 0 Posts
Default

dsf
Attached Thumbnails
Click image for larger version

Name:	1.jpg
Views:	238
Size:	42.1 KB
ID:	28207  
Anhslaught is offline   Reply With Quote
Old 29-04-2006, 05:23 AM   #6
Anhslaught
Subscriber
 
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
Thanks: 0
Thanked 0 Times in 0 Posts
Default

bcn
Attached Thumbnails
Click image for larger version

Name:	3.jpg
Views:	237
Size:	18.5 KB
ID:	28208  
Anhslaught is offline   Reply With Quote
Old 29-04-2006, 01:06 PM   #7
pbman
Subscriber
 
pbman's Avatar
 
Join Date: Mar 2005
Location: London
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default

well ill b the first to comment

it is nice i like the design of it will look nice and it looks nicely modelled
unfortunatly im not sure how to fix ur problem

but good luck
__________________
Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut http://forum.simplymaya.com/showthre...threadid=20973
pbman is offline   Reply With Quote
Old 29-04-2006, 02:20 PM   #8
Jay
Lead Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,276
Thanks: 41
Thanked 428 Times in 384 Posts
Default

To Stop that 'spreading' on the wing, just add some more geometry (in poly) closer to it to give it a sharper edge or you could go to the subd menu set and apply a full crease on the edges. Rember Subds are a smoothing algorythm, the less geometry you have the smoother the effect, unless of course you do the above

Jay
Jay is offline   Reply With Quote
Old 29-04-2006, 06:40 PM   #9
arran
Registered User
 
arran's Avatar
 
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Thanks: 0
Thanked 9 Times in 9 Posts
Default

Wow - cool model Anhslaught - very effective anatomy. The one (small) area that I am not sure about is the area between the small toe that sticks inward and the other two toes. It just looks like it needs a bit more of an arch there, if you know what I mean. Excellent work though - I like the way you have resolved the two sets of arms - this will look great animated.

__________________
arran3D

arran3D blog
arran is offline   Reply With Quote
Old 29-04-2006, 11:28 PM   #10
Anhslaught
Subscriber
 
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Quote:
Originally posted by Jay
To Stop that 'spreading' on the wing, just add some more geometry (in poly) closer to it to give it a sharper edge or you could go to the subd menu set and apply a full crease on the edges. Rember Subds are a smoothing algorythm, the less geometry you have the smoother the effect, unless of course you do the above

Jay
Hey thanks Jay. I played with the crease tools but I only use the subD to see how it looks smoothed so....when I go back to poly and then to subD again the crease is gone. :/

I was playing around with it and found out you can actually convert to SubD w/out merging the verts, which solved the problem.
Anhslaught is offline   Reply With Quote
Old 29-04-2006, 11:31 PM   #11
Anhslaught
Subscriber
 
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Quote:
Originally posted by arran
Wow - cool model Anhslaught - very effective anatomy. The one (small) area that I am not sure about is the area between the small toe that sticks inward and the other two toes. It just looks like it needs a bit more of an arch there, if you know what I mean. Excellent work though - I like the way you have resolved the two sets of arms - this will look great animated.

Hey yeah Arran,
I know exactly what you're talking about. It's short and looks like a little weewee haha. I need to probably make it longer and give it that arch and extrude the knuckles more so it wouldnt look like it's floating or something. To me right now it looks like it's a useless toe.
Anhslaught is offline   Reply With Quote
Old 30-04-2006, 09:51 AM   #12
Jay
Lead Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,276
Thanks: 41
Thanked 428 Times in 384 Posts
Default

Yeah the crease will disappear because when you go back to poly you are intially deleting the subds history.

Glad its sorted out now though..

Cheers
Jay
Jay is offline   Reply With Quote
Old 04-05-2006, 06:27 AM   #13
Anhslaught
Subscriber
 
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
Thanks: 0
Thanked 0 Times in 0 Posts
Default

My new head.
Attached Thumbnails
Click image for larger version

Name:	1.jpg
Views:	157
Size:	23.6 KB
ID:	28306  
Anhslaught is offline   Reply With Quote
Old 04-05-2006, 06:28 AM   #14
Anhslaught
Subscriber
 
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
Thanks: 0
Thanked 0 Times in 0 Posts
Default

side
Attached Thumbnails
Click image for larger version

Name:	2.jpg
Views:	154
Size:	15.9 KB
ID:	28307  
Anhslaught is offline   Reply With Quote
Old 04-05-2006, 06:30 AM   #15
Anhslaught
Subscriber
 
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
Thanks: 0
Thanked 0 Times in 0 Posts
Default

3/4
Attached Thumbnails
Click image for larger version

Name:	3.jpg
Views:	155
Size:	16.0 KB
ID:	28308  
Anhslaught is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.