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Old 30-04-2006, 11:15 AM   #1
Mathew
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Default Golf Ball...

Im wanting to make a golf ball model. I found this tutorial for 3d max - http://www.3dm3.com/tutorials/golfball/ - is it possible to do the same kinda thing with maya - ive tried to just create the primative itself but since the controls are all different I'm all stuck....

Thanks for any help in advance
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Old 30-04-2006, 02:04 PM   #2
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unfortunately- usually you can easily make general modeling tutorials from 3ds Max ones.

But this ones uses tools ONLY in 3ds Max- and it uses them all the way through.

Sorry-
Matt
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Old 30-04-2006, 07:56 PM   #3
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Thanks Matt ...lol

I know someone with max on his computer - never used it before but if I modeled it around at his house could I then import it into maya ?
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Old 30-04-2006, 08:41 PM   #4
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yeah- as long as you save the output as .3ds or .obj.
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Old 01-05-2006, 08:42 PM   #5
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Cool got it done



I used the logo of the forum I talk golf on
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