This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Interesting... Maybe its caused by one of those programs like WinBlinds? I dont think you can do it directly to maya, but do it to every prgram running... ?
I'm with adldesigner on this one... WinBlinds take a LOT out of your res so I dont think it'll be a good idea to run it just because maya should look black...
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