Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 08-05-2006 , 07:42 PM
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Spector NS4 Bass

so maybe ya'll saw it WIP maybe not but im working on a music video for a local band. and this is the bassists bass C&C appeciated.

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# 2 08-05-2006 , 08:10 PM
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Looks good, are all the strings the same diameter on your model?

I think you could make the wood texture have a little specular highight to it as it looks a bit flat at teh moment

Whats the plan for the video?

# 3 08-05-2006 , 08:22 PM
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no their all different diameters but since bass strings are all pretty this its not by much heres a close up maybe u can tell maybe not.

Well the basic plan for the video is hsowing these two guys who kinda look like gumbi but all camo'd trying to get through this battel torn city to basically see the band play bombs esplotions gunfire etc. included. The band is called Sydney you can check out their myspace and https://www.myspace.com/sydney1 the song im doing the video for is D

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# 4 08-05-2006 , 08:25 PM
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Cool I see now, the only other thing I could say is the brigge and machine heads could do with looking a bit more metallic (maybe add a reflection map as this will bring out the reflective property of the material).


They remind me a bit of Pearl Jam!

# 5 08-05-2006 , 08:27 PM
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how would i go about that, im still learning some of the more finite techniques of using maya, such as variouse maps and field effects which i dont know how to use either but i know i need to for the explosions.

# 6 08-05-2006 , 08:37 PM
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Reflection maps are spherical images that are applied to material as, well a reflection map, so that the material has something to reflect to the viewer so it looks like its in an environment.

The kind of effect that they have can be seen in HDR rendered images (althought HDR images are mainly used for some sort of lighting) the JD bottle I did has a HDR on it that provides the relfections, as well as some of the cars that people have done.

For learning the fields just create an emmiter and add each field and play with the magnatudes and other settings to get a feel of them.

Cheers

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