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Old 20-05-2006, 02:48 AM   #1
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Default Eye rigging

How would I go about rigging eyes to a character, I watched the tut on the digital tutors website but if you move the enire character it messes up, any suggestions will help:blush:
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Old 20-05-2006, 11:34 AM   #2
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Personally i would parent them to the body head or what ever it is ur modeling. Then create a locator and parent the locator to the eye so that when u move the locator or rotate it the eyes will follow the locator.
Hope this helps
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