Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I have just started doing the spitfire tutorial and i had to convert the wing to subdivs from polys. It turned out like this and instead of being smooth it is kinda rough and doesn look any good. I dont know what i have done and im pretty sure i followed the tutorial correctly.
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