SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 17-07-2006, 10:39 PM   #1
chrisd
Subscriber
 
Join Date: Apr 2004
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Default Halo Light Passing Through all objects

Hi everyone,

First time posting but have been a member for a couple of years now. I'm having trouble with a volume light. The problem is I have it set with a light glow, and a linear type glow and halo. The problem is the light and glow are passing through all of my objects in my scene. I've tried removiing the light linking to the other objects, no luck. Also I've tried enabling shadows on the ligh, remove the default light for the scene and no luck with any of it. Any help is greatly appreciated and thanks for the help.



Chris
Attached Thumbnails
Click image for larger version

Name:	halolight.jpg
Views:	153
Size:	41.2 KB
ID:	29709  
chrisd is offline   Reply With Quote
Old 30-07-2006, 11:49 PM   #2
Falott
Registered User
 
Falott's Avatar
 
Join Date: Jan 2005
Location: vienna
Posts: 1,095
Thanks: 3
Thanked 20 Times in 18 Posts
Default

might be Iīm wrong, but a glowLight is created in the post and therefor it doesnīt interact with the objects in your scene but is created after rendering. at least I always thought it is that way. to be consequent, if the light is placed behind an object your halo, etc shouldnīt appear at all in the rendered image.
__________________
everything starts and ends in the right place at the right time.
Falott is offline   Reply With Quote
Old 31-07-2006, 12:12 AM   #3
Falott
Registered User
 
Falott's Avatar
 
Join Date: Jan 2005
Location: vienna
Posts: 1,095
Thanks: 3
Thanked 20 Times in 18 Posts
Default

well, itīs passing through my objects too. if you put a geometry between light and camera, the glowFX seems to disappear. its amount is depending on how much from the directedDiscShape node is visible behind the geometry.

but in the end itīs only a post process. so Iīd use opticalFX only when the origin of the light source isnīt covered by something. In reality, is there even a halo effect when light passes through a medium like glas or something?
__________________
everything starts and ends in the right place at the right time.
Falott is offline   Reply With Quote
Old 09-09-2006, 03:44 PM   #4
iron_tick
Subscriber
 
iron_tick's Avatar
 
Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
Thanks: 0
Thanked 0 Times in 0 Posts
Default

post process job here. you might want to consider a 3rd program to get this effect.
__________________
<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
iron_tick is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Problem solving many dynamic objects in a pile? rohiniduggal Dynamics & Special Effects 3 14-01-2011 06:26 PM
Strange Problem - Unable to change attributes for multiple objects anthonysw3 Technical Issues 4 04-12-2010 10:56 PM

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.