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Old 24-07-2006, 11:36 PM   #1
knight2000
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Default How to add texture to my character

Can anyone help? I'm trying to add some skin texture to my character that I created. I created my charater using nurbs. Not sure how to start.
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Old 25-07-2006, 12:16 AM   #2
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http://tsplines.com/resources/uvtut.html

Run through this tutorial, ignore all his talk about T-splines...its really hard to explain UV unwrapping and PS painting in a thread...but that tutorial is a start. There are lots of similar ones out there for ya too...just search "maya tutorial, UV"

edit: going to find a better tutorial

Here is another one...again not so good:

http://www.tutorialized.com/tutorial...er-UV-Map/4069


And another:

http://www.cheuk-lee.com/tutorial%20...UVTutorial.htm

Eh, and another:

http://www.andrew-whitehurst.net/eyeTut.html

Just try them all...

Last edited by esion : 25-07-2006 at 12:20 AM.
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Old 25-07-2006, 12:32 AM   #3
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Thank you, I will try them.
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Old 25-07-2006, 03:36 PM   #4
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does anyone know how to create a soft/skin texture that looks the skin from the incredibles characters or something like this http://www.highend3d.com/gallery/gal...rge.php?id=401
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Old 25-07-2006, 03:37 PM   #5
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look into mental rays "sub surface scattering" for that one.

I'd make a video but I'm away to work in a few mins.
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Old 25-07-2006, 08:26 PM   #6
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thanks, I've tried to tutorial and it works but the only problem is that when I follow these same procedures with my monster head model, it fails to work. The Miss_maya_simple material is always highlighted in red and whenever I render, only the eye renders.

Here is my project http://www.brickshelf.com/gallery/OQ.../newmonster.mb

Do you know what I am doing wrong?

This is what I made with the tutorial


and this is what I consistently render when I use the same technique with the monster head; obviously, it's shiny/plasticy and doesn't look like skin at all.


I suspect that the (mysuperSSS) part is what's the problem but I don't know how to fix it. Any help would be appreciated. thanks

Last edited by machlin2006 : 26-07-2006 at 12:47 AM.
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