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Old 04-08-2006, 03:48 PM   #1
Triskelion
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Default Unrendered Patches on final render

Hi all,

I'm having a bit of a problem rendering.

Everything works fine until I add the metallic painted object. As soon as I do, large "unrendered" Patches appear. See below.

I have switched on final gather and upped raytracing to no effect.

Thanks for any advice, It's driving me nuts!
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Old 06-08-2006, 08:16 PM   #2
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Default Solution!!

Hi again,

Found out the problem and thought I would post it here in case anyone else has the same problem.

Basically, in my ultimate wisdom I had made the polys far too big, and my machine was having problems with the render.

If I selected everything and resized it down, everything blew apart! doh!

However, if you select everything and then do a polygons => combine before you shrink the problem is solved!! See below.

Cheers,

T
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Last edited by Triskelion : 06-08-2006 at 08:20 PM.
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Old 06-08-2006, 08:20 PM   #3
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Default yay!

done...
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