Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 19-08-2006, 01:12 AM   #1
caligula666
Registered User
 
Join Date: Jan 2004
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Default texturing with ramp

Hi,
I am using ramp to texture an eyeball. But unfortunatly the texture is applied on the side of the eyeball and not where I need it. How can I rotate the texture so that it fits (rotating the eyeball will not work, since it isn't just a ball)?

Fast help would be appreciated.

Maya7
Windows XP
caligula666 is offline   Reply With Quote
Old 19-08-2006, 01:20 AM   #2
esion
Registered User
 
esion's Avatar
 
Join Date: Mar 2006
Posts: 255
Thanks: 0
Thanked 0 Times in 0 Posts
Default

It should be in the place2dtexture attributes, in the hypershade window select the place2dtexture then presst ctrl-a and look there, there should be a rotate input, try 90 degrees or so...
esion is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.