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Old 27-08-2006, 06:40 AM   #1
Wishbonekenobi
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Default Image reference

I am planning to use a project on several different computers and am a little confused about how to handle the texture maps. Since maya references them through a file path will I have to re-find every single texture every time I move an updated scene to another machine. Is there a way to make the images part of the scene. File size is not a problem.
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