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Old 29-08-2006, 05:59 AM   #1
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Default rigging question

i been watching a rigging tutorial ..

just wondering .. can someone tell me the path in maya 7 to
"parent" bones to the models?

seems like there"s a lot to rigging characters
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Old 29-08-2006, 11:21 AM   #2
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If you just want to parent an object to a joint, select the object and then the joint and press P. If you want to bind the skin of a model to all of the joints, select the skin, then the pelvis joint and then do either a smooth or rigid bind.

As far as I know you don't parent bones to the model - the bones are just a visual guide.

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