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Old 01-09-2006, 08:58 AM   #1
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Default some quick q's on blendshapes

hey guys

some qs im stuck on

1) do u make blendshapes after u have textured or is it a preference thing?
2) will the blendshape stretch an deform ur texture?
3)is it ok to make the blendshape then smooth ur model - i know it works but is it a bad habbit u dont want?
Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut
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Old 03-09-2006, 06:38 AM   #2
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1) you can do them afterwards. I´d texture my char before enveloping anyways.

2) blendshape will distort texture. but when animating the char after binding the skin to skeleton a distortion in certain areas will always happen. with or without blendshapes.

3) that depents on how you smooth it. I guess you don´t mean tessellating cause that will not work. never smoothed any character with explicit operation.
everything starts and ends in the right place at the right time.
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