SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Animation / Animation / Controlling animation with sliders.
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 25-11-2002, 03:53 AM   #1
dkouts
Registered User
 
dkouts's Avatar
 
Join Date: Oct 2002
Location: Australia
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
Question Controlling animation with sliders.

Is it only blend shape deformers that can be animated with sliders?

or

Is it possible to tie the opening/closing of a finger to a slider, where 0 is fully extended, and 1 is fully curled?

Dan
dkouts is offline   Reply With Quote
Old 25-11-2002, 04:09 AM   #2
Darkware
Subscriber
 
Darkware's Avatar
 
Join Date: Oct 2002
Location: USA
Posts: 1,172
Thanks: 0
Thanked 4 Times in 4 Posts
Default

I believe you can slide the extending and curling of a finger using driver keys. I'll explain this in the morning if no one else has posted. I'm too tired at the moment.
__________________
www.Darkware3D.com
Darkware is offline   Reply With Quote
Old 25-11-2002, 03:14 PM   #3
Kurt
Registered User
 
Kurt's Avatar
 
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,305
Thanks: 0
Thanked 64 Times in 64 Posts
Default

dkouts yeah you can make blend shaped, for hands if you want but it will be a lot of work. You have to make copies of the oringinal hand, then model each one of them into the shapes you want (index curl, fist etc)

I would suggest you just make a hand skeleton then bind the hand and use the set driven key to make your finger shapes. Using blend shapes on the hand will take you a very long time.

Its faster to make the skeleton for the fingers and bind, then making each hand shape.


Kurt
__________________
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

http://kurtboutilier.cgsociety.org/
Kurt is offline   Reply With Quote
Old 25-11-2002, 04:07 PM   #4
Heinrich
Registered User
 
Heinrich's Avatar
 
Join Date: Jul 2002
Location: Queens, NY
Posts: 31
Thanks: 0
Thanked 0 Times in 0 Posts
Default

*********************************/digita...maya/index.htm

Go to this site and look at the last 2 projects in the Neeks section, he does a pretty good beginner project with using Add Attributes and Set Drivin Key.
Heinrich is offline   Reply With Quote
Old 25-11-2002, 05:18 PM   #5
Nem
Subscriber
 
Nem's Avatar
 
Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
Thanks: 0
Thanked 2 Times in 2 Posts
Default

clean up your channel with the channel control, then add an attribute, and do some sdk
__________________
- Simon

My Website: www.Glass-Prison.com
Nem is offline   Reply With Quote
Old 26-11-2002, 12:15 AM   #6
dkouts
Registered User
 
dkouts's Avatar
 
Join Date: Oct 2002
Location: Australia
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thank you all for the replies. This is a great community.

OK - Youre right, I wouldnt actually USE blend shapes for an opening/closing fist, I was really just saying that it seems that you can only access the neat control of sliders (which I like) with the blend shapes function.

Or am I wrong?

Dan
dkouts is offline   Reply With Quote
Old 26-11-2002, 12:24 AM   #7
Kurt
Registered User
 
Kurt's Avatar
 
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,305
Thanks: 0
Thanked 64 Times in 64 Posts
Default

Wrong in a sence!!!You will not have the cool sliders but if you make a locator and parent it to the wrist joint you than can add attributes to the locator like index curl/fist ect.

Once you use the set driven key to make the movements, you will have the index curl attribute in the channel box. If you select the index curl, then click the middle mouse botton move it left to right, the curl would work kinda like the blend shape sliders.

Kurt
__________________
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

http://kurtboutilier.cgsociety.org/
Kurt is offline   Reply With Quote
Old 26-11-2002, 01:07 AM   #8
dkouts
Registered User
 
dkouts's Avatar
 
Join Date: Oct 2002
Location: Australia
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanks again Kurt - food for thought.

Time to go and implement all these techniques now I guess.

Daniel
dkouts is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.