CGFX Shader applied to Nurb surface
I am sucessfully using the CGFX shader plugin for rendering hardware shaded scenes.
However While i am actually working on models, the CGFX shader only shows up on polygonal models and not nurb surfaces.
CGFX shader + Final Hardware Rendering works with both nurbs and polygons.
CGFX shader + maya editing window works only with polygons and not with nurbs.
I did remember to enable hardware texturing and smooth shading.
Right now, my solution is to just ristrict myself to polygons. However, this seems unnessissary. I would really like to use CGFX shaders on nurbs. Has anyone else gotten that to work?