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Old 22-10-2006, 05:31 AM   #1
mr pix.
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Default CREATE A CANDLE?

Anyone know any tips on how to create a realistic candle?

I read alex alvarez's tutorial but im not to clear with it.

Any other tips or links would be appreciated

thanx
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Old 22-10-2006, 06:53 AM   #2
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i think i would start with a poly cylinder with a decent amount of subdivisions along the height and axis, then start extruding some faces along the lines of a wax drip (make sure to have 'keep faces together checked!'), then smooth it and take a look... not bad!
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Old 22-10-2006, 09:53 AM   #3
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thanx strider, but i was looking more for advice on the flame itself, sorry dude. My bad.

Anyway, yeah, so if anyone knows how to create a flame for the candle that can be animated then wicked.


Cheers strider

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Old 23-10-2006, 06:04 AM   #4
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Default Flame

i worked around it the hard old fashion way anyway, but creating a nurbs object, texturing it and changing the attributes, adding glow, incandescence etc.

Rigged the flame up and away i go.

probably saved on render time too. Not perfect but not too bad i guess. Wouldve preferred a more natural approach but unless i get a brainwave, this will have to do me for a bit until i go to tweaking.
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Old 23-10-2006, 06:17 AM   #5
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the character was courtesy of rodrig at highend3d

http://www.highend3d.com/maya/downlo...itle%5D=alfred
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