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Old 01-11-2006, 06:46 AM   #1
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Default thickness

Hello everyone,
How can you make an object thicker? When I have a NURBS Primitive Cylinder and I want to make it into a potion bottle. How can I make it have a thick border?

Greetings Brecht

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Old 01-11-2006, 08:40 AM   #2
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I´m afraid you have to model it, cause maya has no thickness modifier like in 3dsmax has. or you solve the problem with a shader.
everything starts and ends in the right place at the right time.
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Old 01-11-2006, 10:22 AM   #3
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faster way to make a potion bottle would be perhaps to create a curve using ep or cv curve tool, and creating the profile for the bottle, then just clicking on revolve.
Accept no substitutions.
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Old 02-11-2006, 12:08 AM   #4
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Default maybe

what if you modeled it and then selected all the faces,and extruded them with keep faces together and extruded the globaly.might work
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